Drawboard android
** Called when the activity is first created. Public class SensorProgram extends Activity implements SensorEventListener
![drawboard android drawboard android](http://ccckmit.wdfiles.com/local--files/ga:drawboard/DrawBoardRun.png)
Besides SensorProgram.java, it should all match pretty well to the kid's source code from the above link I edited the title of the question to match actual issueīelow are the sources for my files. Without that, there is no Y value for the bubble. right? Or am I missing some kind implementation for the sensor?Ĭan anyone see what the issue is that might be causing the bubble to not be there? Am I missing something to get the sensor to work? Or is it so completely off that I would do better to scrap this and try a different example?ĮDIT: After some looking, it appears that the onsensorChanged() event om SensorProgram.java is not firing at all. 0_o I assume that, besides the declaration, everything else would be the same between the simulated sensor and the real one. For the life of me, I can't figure out what my issue is.
![drawboard android drawboard android](https://imag.malavida.com/mvimgbig/download-fs/drawboard-pdf-15322-5.jpg)
I can rotate, flip, and flop my phone all over and there is no bubble to be seen anywhere. My problem is that, while the board draws ok, the bubble is nowhere to be found. I assumed everything else would be the same. I replaced his sensor declaration with example declarations from. I did have to make a change to SensorProgram.java to remove a few TextViews that didn't seem to exist for some reason, and also because the project implemented a 3rd party sensor manager (for controlling the sensor via mouse, it seems) in SensorProgram.java, and I intended to use my actual phone. I attempted to run it first, to make sure that it would work, with minimal modifications. By adding tag words that describe for Games&Apps, you're helping to make these Games and Apps be more discoverable by other APKPure users.
![drawboard android drawboard android](https://lh3.googleusercontent.com/SHuuCicS4jIgQ1Bn0VHO9TYc24Vzzo99DiY4qYjoYTLUYhLAXBItp9kGmBocToi6f8rd=h1024-no-tmp_draw_board_apk_screenshot_2.jpg)
Not really a tutorial, but it's simple enough to be a great place for me to start. I ran across the following project, complete with source code.
Drawboard android how to#
I'm trying to learn how to make a bubble level. (which I tried asking for before posting this question but got utterly destroyed on downvotes, so I'll try this approach instead).
Drawboard android android#
Graphical programming in Android is voodoo to me, still, so I'm trying to learn via tutorials and sample code. So far, I only know how to do forms with textboxes/buttons/that kind of thing. I'll preface this with saying I am completely new to Android development.